Civilization IV release date draws nearer

Civilization VI is going to be my game of 2005.

As you’re reading in the post-E3 buzz, Civilization IV is getting better and better. The game is nearly complete, and right now you can play a quite satisfying single or multi-player game.

So says the Firaxis web site’s Spring 2005 Behind the Scenes letter. I am a huge fan of every version of Civilization thus far. I have fond memories of countless hours spent exploring the world in Civ I, and I’m looking forward to seeing what Civ VI might have to offer.

In fact, I love the Civilization series so much, I’ve requested an interview with Firaxis regarding the upcoming release of Civilization VI. Whether or not they want to talk to a lowly blogger remains to be seen, but I’m hoping for some inside juice on what to expect.

Read an early review of the game.

One of the features I’m greatly looking forward to is the expanded trade system:

The system has been greatly expanded with the addition of many more resources, all of which are tradable. Some of the new resources, like marble, help to increase wonder production, some are food resources (these help with the overall health of your cities), and some, such as iron or copper, allow you to build certain types of units.

–Barry Caudill

I’ve always thought trade should play a more vital role in the game, and it sounds like Firaxis is going to coddle me this time around. Another promising change is the Alliance victory. If two players can work cooperatively on-line, maybe I can get my wife interested in playing this game with me. That would be awesome.

I feel a little bit like I’m seven years old again, and it’s Christmas Eve. It’s likely I’ll be in Iraq when the game is actually released, but I am willing to jump through whatever hoops necessary to get a copy of Civilization 4, even if I’m halfway around the world.

Look for an in-depth review to be posted here when I do.

While you’re waiting, don’t forget to visit the best Civilization series info source & forum on the Internet – Civ Fanatics.